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Warped Universe Whitepaper
Warped Universe Whitepaper
  • Warped Universe Whitepaper
  • What is "Warped"?
  • Lore
    • Lore Introduction
    • The Nexus Station
    • Factions
    • The Void
  • Gameplay
    • Gameplay Introduction
    • Player-vs-Environment
    • Planets and Facilities
    • Choosing Your Genre
    • Choosing Your Mission
    • Choosing Your Skillset
    • Choosing Your Equipment
    • Choosing Your Upgrades and Enhancements
    • Choosing Your Cosmetics and Customizations
    • Seasonal Development
  • Mission Rewards and Player Progression
    • Mission Rewards and Player Progression Introduction
    • Residuum
    • Artifractal Cores
    • Sparks and Potential
    • Nexite
    • Battle Pass XP
    • Summary
  • $WARPED and Cosmetic Rewards
    • $WARPED and Cosmetic Rewards Introduction
    • Events
    • Campaigns
    • Quests and Challenges
  • Art and Design
    • Art and Design Introduction
    • Visual Balance
    • Unreal Engine 5
  • $WARPED Token
    • $WARPED Token Introduction
    • Utilities and Features
    • Tokenomics
  • Ownership in Warped Universe
    • Ownership in Warped Universe Introduction
    • Battle Passes
    • Koju
    • Game Vault
    • Personal Vault
    • Navigating Purchases in Warped Universe
    • Achievements and Earning Items
    • Evolving Cosmetics and Seasonal Rewards
    • Blockchain in Warped Universe
  • Beamable
  • Sui Network
    • Sui Network Introduction
    • Move Language
    • Why We Chose Sui
    • SuiPlay0X1
    • Closed-Loop Tokens
    • Mutable NFTs
    • Nestable NFTs
    • Sui Kiosk
    • Walrus
    • Summary
  • Market Opportunity
    • Market Opportunity Introduction
    • The Surge in Popularity For Co-Op Games
    • Why a Multi-Genre Game is so Powerful
    • Free-to-Play Model
    • Making Blockchain Games Sustainable
    • Platforms and Devices
  • The Warped Games Team
  • Summary
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  • Categories and Classifications
  • Base Equipment and Customization
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  1. Gameplay

Choosing Your Equipment

Load Up and Loadouts

Equipment in Warped Universe will be central to shaping your gameplay experience. It offers flexibility and customization to suit your unique playstyle, achieve specific objectives, and to stand out from the crowd.

Equipment is earned through gameplay by acquiring Artifractal Cores, rewarding player progression and ensuring a fair and balanced ecosystem. For more details on obtaining and customizing equipment, refer to the Mission Rewards and Player Progression section.

Categories and Classifications

Equipment is organized into broad categories, each containing specific classifications that define its role and functionality. For example:

Weapons:

  • Heavy rifle

  • Pistol

  • Sniper rifle

  • Shotgun

  • Grenade launcher

  • Close combat weapons

Armor:

  • Heavy armor

  • Light armor

Ships:

  • Wings

  • Body

  • Tail

Disclaimer: The items in this example are for illustrative purposes only and do not represent finalized game specifications.

Base Equipment and Customization

Each classification starts with a single base-level piece of equipment, designed to evolve as players progress. This design allows for extensive customization and personalization, empowering players to adapt their gear to suit their playstyle, enhance performance, and express their individuality.

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Last updated 3 months ago