# Move Language

The Move programming language was originally developed for Meta's Diem project, then adopted and refined by Mysten Labs specifically for Sui, with a focus on gaming and high-performance applications.

Move uses a resource-oriented programming model that inherently prevents many common security vulnerabilities, making it a reliable foundation for managing in-game assets. Sui builds on this with an object-centric data structure that assigns a unique ID to every item in the game. This means each asset can be tracked, transferred, and updated independently, giving us greater flexibility to create more interactive and responsive player experiences.
