For the complete documentation index, see llms.txt. This page is also available as Markdown.

Achievements and Earning Items

Greatness Must be Earned

No item in the in-game store provides a gameplay advantage. Weapons, skills, and ships are unlocked through play, not purchases, whether in real-time or turn-based modes.

Select cosmetics follow the same principle. Certain items can only be unlocked by completing specific challenges or milestones and are never available for purchase. These achievement-driven cosmetics are badges of effort, scarce by design and meaningful to earn.

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